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Entry #7

Questions

2007-09-25 17:13:23 by Shipoopi222
Updated

Would it be possible to make a first person shooter with flash? where you control the guy not one where it moves you around, those are stupid

And also, can you put make a game multiplayer off an apache server


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EvilerBowser1001EvilerBowser1001

2007-09-25 21:42:15

I think one pico game 'pico's high school' tried to do that already...
It sucked...
You can really call them FPS's, the ones that you don't move the character.
Those are arcade games.


SpaxClockSpaxClock

2007-09-26 20:40:23

R U A CLOCK????P.S. THAT IS FUNNY,HANK STOP PICKING YOUR NOSE THE CLOWN IS RIGHT BEHIND YOU1!!11

Shipoopi222 responds:

YES I'M A CLOCK!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! AND YOU'RE RIGHT IT IS FUNNY


AlexJSAlexJS

2007-10-01 20:30:30

I'm pretty sure you can, it's just a matter of HOW.

Shipoopi222 responds:

I think you'd have to make the background move instead of the character or something like that


Alcohol1Alcohol1

2007-10-08 16:58:01

probably yes, but how...


LambinvokerLambinvoker

2007-10-09 17:38:10

Technically speaking, it is possible to create a fully functional First Person Shooter in Flash. That is strictly speaking if you could invite an extremely light 3-Dimensional engine for Flash to handle and for a computer's processing power to also be extremely high.

All a first person game is, is a top down third person game with a changed perspective that allows the player to move along the x and y axis and rotate its direction of movement. If you take the data properties (ie x-position, y-position, and rotation degree) you could theoretically use those values to calculate the perspective angles that the game's walls would be illustrated as. The only feasible method of displaying those three properties would be in a 3-Dimensional environment.

This is where Flash's biggest weakness comes in. Flash is slow. Flash is really really slow. Flash can barely handle the mechanics of a old school 2-Dimensional platform game when using the rock-solid tiling method. For flash to implement even a wire-framed 3-Dimensional world of the most basic proportions would still put a heavy load on the computer's processing limit.

Breaking it down:
-First Person Shooters require an 3-Dimensional gaming engine.
-Flash is very slow. Too slow to run a 3-Dimensional engine.

That's it in a nutshell.

Shipoopi222 responds:

Thank you for this information :)


idiot-busteridiot-buster

2007-11-21 22:03:04

yes


bigmac990bigmac990

2009-01-23 11:22:53

maybe...